Design Resources - straTechnologist

Design Resources - straTechnologist

Design Resources

News, Resources and Books on Design, Design Theory, Design Process, Design Research.

Design News

iPad Design Tools & Resources

9 Feb 2010
by Luke Wroblewski
Apple's iPad has yet to be released to the public but that doesn't mean you can't start designing applications for it today. Here's a number of resources that can help get you on your way.iPad InteractionsVideo of New iPad InteractionsDuring Apple's 90 minute unveiling of the iPad, a lot of new multi-touch interacti... continues
via [LukeW | Writings on Digital Product Strategy and Design]


iPad Interesting Moments

8 Feb 2010
"The use of real world style transitions (flipping bookcase over, flipping pages, spreading stacks, rotating orientation, collecting selected elements into stacks) work extremely well with a multi-touch interface. I am using my physical body not a mechanical mouse so the response should feel more re... continues
via [InfoDesign: Understanding by Design]


Data Monday: Online Video Characteristics

8 Feb 2010
by Luke Wroblewski
As online video continues to grow, it's interesting to see how people are consuming and accessing this medium.The average US Internet user watches 182 videos online in a month. (source).The duration of the average online video is 3.7 minutes. (source). This is up from 2 minutes 46 seconds in 2008 (s... continues
via [LukeW | Writings on Digital Product Strategy and Design]


How big is a phone book, and other ways of illustrating size

7 Feb 2010
via [Ask E.T]


Metabolic syndrome and the liver

7 Feb 2010
by Beth
I can’t recall where I first read the suggestion that metabolic syndrome is essentially a liver problem, but I find the idea curiously compelling. Over at PaNu, Dr. Harris responds to a question (see Christy on Feb 6) about improving insulin resistance or reversing metabolic syndrome as follow... continues
via [Weight Maven]


Recommended Children's Books

6 Feb 2010
via [Ask E.T]


Lists: theory and practice

6 Feb 2010
via [Ask E.T]


iPad Apps: Physicality and Heightened Realism

4 Feb 2010
by Luke Wroblewski
One of the more unique iPad User Experience Guidelines from Apple suggests that applications designed for the iPad should have a realistic, physical dimension."The more true to life your application looks and behaves, the easier it is for people to understand how it works and the more they enjoy usi... continues
via [LukeW | Writings on Digital Product Strategy and Design]


Event: Silicon Valley IxDA

3 Feb 2010
by Luke Wroblewski
On February 17, 2010 I'll be speaking at the Silicon Valley IxDA Event in Sunnyvale, CA on Input: Moving Beyond Web Forms.When: Wednesday, February 17, 2010Socializing: 7:00-7:30 pmProgram: 7:30-9:30 pmWhere: Yahoo! Inc.
701 First AvenueMeeting room: Building C, Classroom 5
Sunnyvale, CA 94089Official... continues
via [LukeW | Writings on Digital Product Strategy and Design]


iPad User Experience Guidelines

2 Feb 2010
by Luke Wroblewski
Apple's Human Interface Guidelines for the iPad outline how to create user interfaces optimized for the iPad device. According to Apple, the best iPad applications: downplay application UI so that the focus is on content; present content in beautiful, often realistic ways; and take full advantage of... continues
via [LukeW | Writings on Digital Product Strategy and Design]


Data Monday: Mobile Market Update

1 Feb 2010
by Luke Wroblewski
Mobile internet adoption has outpaced desktop internet adoption by eight times. Here's some of the latest statistics driving that progression.Nokia's Ovi Store is seeing more than 1 million downloads a day on handsets around the world - or roughly 30 million per month. (source)Apple's App Store now ... continues
via [LukeW | Writings on Digital Product Strategy and Design]


Are iPad's Limitations Design Decisions?

31 Jan 2010
by Luke Wroblewski
Apple's iPad is an early (but big) step toward the future of personal computing. But you can't move into the future if you are weighed down by the past. So it's quite possible that several of the technical limitations in the current iPad are actually deliberate design decisions made by Apple to ensu... continues
via [LukeW | Writings on Digital Product Strategy and Design]


New Multi-touch Interactions on the Apple iPad

29 Jan 2010
by By Craig Villamor and Luke Wroblewski
During Apple's 90 minute unveiling of the iPad this week, a lot of new multi-touch interactions were shown off. But they went by fast. So as a service to digital product designers everywhere, we took the time to extract 8 minutes of new user interface demos from the iPad keynote. Now you can quickly... continues
via [LukeW | Writings on Digital Product Strategy and Design]


Design-centric Thoughts on Apple's iPad

28 Jan 2010
by Luke Wroblewski
The veil was lifted this morning on Apple’s latest product (and product category). So here are a few thoughts from me about the iPad.The MarketThe iPad is not a laptop nor is it a smart phone. It is a couch device, a bedroom device (don't read that the wrong way), and a kitchen device (swivel it t... continues
via [LukeW | Writings on Digital Product Strategy and Design]


Health incentives? Or healthism?

27 Jan 2010
by Beth
Did you see this news item? Whole Foods is planning to give incentives — in their case, store discounts — to workers who meet certain health measures. I am of very mixed mind on this issue. On the face of it, encouraging healthy behaviors seems like a great idea. Yet the [...]
via [Weight Maven]


Flexible Inputs Need to be Flexible

26 Jan 2010
by Luke Wroblewski
In Web forms, flexible inputs allow people to answer questions the way they want instead of the way a database requires them to. But these input fields come with a promise to users: "whatever format you choose, we'll take it." Breaking that promise with subsequent formatting requirements is a no-no.... continues
via [LukeW | Writings on Digital Product Strategy and Design]


Supreme Court and food politics

22 Jan 2010
by Beth
What Marian Nestle said re yesterday’s Supreme Court decision: The decision to overturn limits on corporate campaign contributions will affect every aspect of society, food included. … When corporations fund campaigns, representatives make decisions in the corporate interest. It’s ... continues
via [Weight Maven]


Cleave: The Saccharine Disease, 1974

19 Jan 2010
by Beth
Courtesy of a mention by Matt Stone on Twitter (@180degreehealth) and the post on his blog, I went to the google to find out a little bit more about Thomas Latimer (Peter) Cleave, aka T. L Cleave. Turns out Cleave is a very interesting guy. Born in 1906, he was a doctor in the Royal Navy [...]
via [Weight Maven]


Apple's Proposed Multi-touch User Interface System

19 Jan 2010
"(...) these proposals outline an integrated interaction model of virtual "floating" controls that are specific to the mode or application the system is in. The controls are accessed and manipulated through touch-based gestures, combinations of mutli-touch inputs, and/or inputs detected through sens... continues
via [InfoDesign: Understanding by Design]


Back to school!

17 Jan 2010
by Beth
Courtesy of Amazon, picked up my first textbook in nearly a decade for a class I’m taking at George Mason called Foundations of Health Education and Behavior. I may regret taking a class without a posted syllabus (kinda like taking a job without interviewing the boss). But I couldn’t... continues
via [Weight Maven]


IDblog is now Weight Maven

8 Jan 2010
by Beth
Back in late November, I brought IDblog back from Google Siberia (read: blacklist) and announced that my focus going forward was going to change. My blog posts, like my tweets, were going to be less about information design (IDblog’s original focus) and politics (a recent focus) and more about... continues
via [Weight Maven]


Michael Pollan: Food Rules

6 Jan 2010
by Beth
Prompted by Michael Pollan’s appearance on The Daily Show on Monday, I finally picked up the copy of Food Rules that I’d ordered right after the New Year (thank you Amazon Prime!). Pollan’s website describes the book this way: Eating doesn’t have to be so complicated. In... continues
via [Weight Maven]


Designing & Selecting Components for UIs

6 Jan 2010
"I have to think much harder when I design rich interfaces than when I work on standard Web applicaitons. With the increased flexibility and more components comes a higher risk of making silly mistakes. If I use a component inappropriately, users can't figure out what to do, even though the componen... continues
via [InfoDesign: Understanding by Design]


Michael Pollan on The Daily Show

5 Jan 2010
by idposterous
more about "Michael Pollan on The Daily Show", posted with vodpod Well worth the watch! Some key points: Cheap food isn’t really cheap. Pollan: “I think we need to recognize that cheap food has a very high cost, in terms of health, in terms of the environment. That [...]
via [Weight Maven]


Alton Brown’s Live and Let Diet

5 Jan 2010
by Beth
I’ve been a long-time fan of Alton Brown’s Good Eats show on Food Network. He’s kitschy for some (Brown notes that Good Eats “was inspired by the idea of combining Julia Child, Mr. Wizard, and Monty Python”), but I have always appreciated the science in each episode. [... continues
via [Weight Maven]


Information, Physicality, Co-Ownership, and Culture

29 Dec 2009
"Tangible computing has a long history of interest in technology circles; like augmented reality and computer-supported cooperative work, it has long been the focus of research studies in academic institutions, and not ironically, the focus of a large quantity of science fiction movies, too. It is o... continues
via [InfoDesign: Understanding by Design]


Happy Holidays!

24 Dec 2009
by Beth
I’m off to enjoy Christmas with my family at Grandpa Bob & Grandma Jane’s house. Hope you all have a very happy holiday season, no matter your tradition!
via [Weight Maven]


Otlet's Models of the World: A Historical Knowledge Space Lab

16 Dec 2009
"I would like to draw attention to the scientific models of the Belgian information pioneer Paul Otlet who albeit that they are standing in positivist and Modernist tradition can still be relevant for mechanical and manual modelling of science within the Semantic Web and Web 2.0." (Charles van den H... continues
via [InfoDesign: Understanding by Design]


Web 2.0 and the Semantic Web in Research from a Historical Perspective

13 Dec 2009
Pre-publication - The designs of Paul Otlet (1868-1944) for telecommunication and machine readable documentation to organize research and society - "At the end of the nineteenth and in the first decades of the twentieth century various European scholars, like Patrick Geddes, Paul Otlet, Otto Neurath... continues
via [InfoDesign: Understanding by Design]


Building Society, Constructing Knowledge, Weaving the Web

13 Dec 2009
Pre-publication - Otlet's Visualizations of a Global Information Society and His Concept of a Universal Civilization - "I have discussed at such length Berners-Lee's Weaving the Web in order to compare the US-oriented views of the history and future of the World Wide Web, as its proclaimed inventor ... continues
via [InfoDesign: Understanding by Design]


Dec. 10, 1944: Web Visionary Passes Into Obscurity

10 Dec 2009
"Some historians see in Otlet’s work a prototype of the World Wide Web and the hyperlink. Although unsuccessful, it was one of the first known attempts to provide a framework for connecting all recorded culture by creating flexible links that could rapidly lead researchers from one document to ano... continues
via [InfoDesign: Understanding by Design]


Two Books on Technology: "The Nature of Technology" & "Technology Matters"

5 Dec 2009
by Don Norman
Technology is important to all of us, and it is critical to understand the role it plays in society. Society, culture, human behavior and technology lay a complex intertwined role together, each mutually influencing the other, so the evolution of each is affected by the evolution of the others.
via [JND.org]


The Lie Detectors

5 Dec 2009
by Don Norman
Many scientists and tinkerers are driven to discover a machine that will tell us when someone is lying. Unfortunately, many have claimed success, sufficiently so that the machine called a "lie detector" is in common use in police stations, government agencies, and even by some company employment age... continues
via [JND.org]


The measure of all things

5 Dec 2009
by Don Norman
Measurement is of critical importance to science, but as Ken Alder shows in this informative book, scientific activities cannot be separated from the personalities of those involved and the political events of the times. Alder is a historian of technology at Northwestern University who writes of mem... continues
via [JND.org]


Technology First, Needs Last

5 Dec 2009
by Don Norman
I've come to a disconcerting conclusion: design research is great when it comes to improving existing product categories but essentially useless when it comes to new, innovative breakthroughs. I reached this conclusion through examination of a range of product innovations, most especially looking at... continues
via [JND.org]


Facts and Frameworks in Paul Otlet's and Julius Otto Kaiser's Theories of Kno...

4 Dec 2009
"In this article, I sketch Otlet's and Kaiser's ideas about information analysis and compare the types of knowledge organization systems (KOSs) that they constructed on the basis of these ideas. As we shall see, Otlet and Kaiser held very similar views about the possibility – and desirability – ... continues
via [InfoDesign: Understanding by Design]


How Xanadu Works: Technical Overview

26 Nov 2009
"Pause for a moment and think about the history here. 1993 is 16 years ago as I write this, about the same span of time between Vannevar Bush's groundbreaking 1945 article 'As We May Think' and Nelson's initial work in 1960 on what would become the Xanadu project. As far as software projects go, thi... continues
via [InfoDesign: Understanding by Design]


Technorati

25 Nov 2009
by Carrie Ritch Eberhardt
So, I finally got around to setting up a Technorati profile.. not sure if it is still useful. I added my blog URL to the site several weeks ago (maybe two months?) and I just received an email today with...
via [paper & pencil]


UX Design Tools & Techniques

18 Nov 2009
"UX design defines how software looks and behaves. We're deeply interested in the interaction models that affect how software is perceived, learned and used. Our goal is to make compelling software that's usable, useful and desirable. We are not the only discipline at Microsoft that has an active ha... continues
via [InfoDesign: Understanding by Design]


Good Reads Oct 19 - Nov 13

13 Nov 2009
by Carrie Ritch Eberhardt
“Just add an egg” – Usability, User Experience and Dramaturgy It's not just about ease of use and speed, it's also about the experience and even enabling the user to play a social role. Jesse James Garrett | UX Week...
via [paper & pencil]


Design Links

newsmap

Newsmap is an application that visually reflects the constantly changing landscape of the Google News news aggregator.

Welcome to Aviary


WRANGLER BLUE BELL SPRING/SUMMER 2010


InventNow.org - World


HolyCow


Make your own Kaleidocycle!


Roger Martin — AIGA | the professional association for design

About this video Roger Martin, a leading proponent of design thinking in business, makes the case that we can understand innovation through a new model of how businesses advance knowledge over time, and that businesses fail to innovate when they show greater concern for producing reliable (predicta... continues

Shunryu Suzuki Beginner's Mind lecture oldest

The "beginner's mind".

Color Theory for Designer, Part 3: Creating Your Own Color Palettes - Smashin...


Taste for Makers


Study: Jazz Improv Cranks Up Brain's Creativity : NPR


France Painting Holiday Canyoning and Via Ferrata Holiday Creativity ...

Franceartbreaks.com provides you the canyoning and via ferrata holiday and adventure holiday in France. Our art holidays are suited to adults of all ages and abilities.

Information architecture - Wikipedia, the free encyclopedia


information aesthetics - Information Visualization & Visual Communication


19.20.21.

New research project Spring 2010.

Understanding Your Brain for Better Design: Left vs. Right | Webdesigner Depot


Color Theory for Designers, Part 1: The Meaning of Color - Smashing Magazine


Color Theory For Designers, Part 2: Understanding Concepts And Terminology - ...

If you’re going to use color effectively in your designs, you’ll need to know some color concepts and color theory terminology. A thorough working knowledge of concepts like chroma, value and saturation is key to creating your own awesome color schemes. In Part 1: The Meaning of Color of our col... continues

Cool Infographics - Cool Infographics


Information Is Beautiful | Ideas, issues, concepts, subjects - visualized!


Smashing Magazine - Color Theory for Designers, Part 1: The Meaning of Color


chris jordan photography


Artkrush - Arte e Design Internacional

Sub site e blog do Flavorpill

Flickr: 802.11's Photostream


TO READ - The Sensible Side of Immersion

In this in-depth analysis, Neils Clark examines the intimate bond between psychology and play, and how games might tap into the recesses of the ancient human brain in order to reach new levels of immersion.


Via Delicious.


Design Photos

Tuxedo Mask

spiritoflife101 posted a photo:

Tuxedo Mask

Devicious Complex Fashion Twitter Contest

MTaylor Devicious posted a photo:

Devicious Complex Fashion Twitter Contest

So here’s a cool concept… You like devicious, you like free stuff, imagine how much you’d like FREE DEVICIOUS STUFF.

See it all makes perfect sense.


So, now there’s a chance to win a free Devicious t-shirt of your choice, and a free poster of your choi... continues

The Pattern Book

super-deluxe posted a photo:

The Pattern Book

Capa de livro criada pra disciplina de Projeto Gráfico.

life

This Very Moment... posted a photo:

life

Habitat - Low Resolution - White

amorphity posted a photo:

Habitat - Low Resolution - White

Habitat - Low Resolution - Brown

amorphity posted a photo:

Habitat - Low Resolution - Brown

Habitat - Low Resolution - Detail

amorphity posted a photo:

Habitat - Low Resolution - Detail

Britt

ANTONIO GENOVIA www.agenovia.com posted a photo:

Britt

Music is the Heart of Life

calligrapen09 posted a photo:

Music is the Heart of Life

one of my sketch experiments

Vanadium

The Workerman posted a photo:

Vanadium

Day - 24 - Vanadium

Vanadium is present in fungal fruit-bodies. However, the biological importance of the accumulation process is unknown.


Via flickr.



Design Books


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