Design Resources - straTechnologist

Design Resources - straTechnologist

Design Resources

News, Resources and Books on Design, Design Theory, Design Process, Design Research.

Design News

Sketch Notes for Recent Talks

29 Jul 2010
by Luke Wroblewski
I've long been a fan of visual note-taking using sketch notes. Here's some examples from a few of my recent talks.Sketch notes from Input: Moving Beyond Web Forms session at Web App Masters Tour in Philadelphia, PA by Think Brownstone.Sketch notes from Influencing Strategy By Design session at UX Li... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: Paranormal Interactivity

28 Jul 2010
by Luke Wroblewski
In his Paranormal Interactivity presentation at An Event Apart in Minneapolis MN, Jeremy Keith talked about the importance of interaction on the Web and provided a few techniques for building interaction into your Web applications effectively. Here's my notes from his presentation:The biggest leap i... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: Message and Medium

28 Jul 2010
by Luke Wroblewski
In her Message and Medium: Better Content by Design talk at An Event Apart in Minneapolis MN, Kristina Halvorson provided some tips on how to align content across multiple digital channels with content strategy and deliberate messaging. Here's my notes from her presentation:Web copy should align wit... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: Everything Old Is New Again

28 Jul 2010
by Luke Wroblewski
In his Everything Old Is New Again talk at An Event Apart in Minneapolis, MN Eric Meyer highlighted how new CSS3 capabilities can be used to tackle long-standing Web development issues with a lot less effort and code. Here's my notes from his presentation:CSS Box model causes problems with layouts. ... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: Patterns, Components, and Code

28 Jul 2010
by Luke Wroblewski
In her Patterns, Components, and Code, Oh My! presentation at An Event Apart in Minneapolis MN, Erin Malone provided an overview of design patterns, their origins, and how Web teams can use them successfully in their product design and development processes. Here's my notes from her presentation:Chr... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: How the Web Works

28 Jul 2010
by Luke Wroblewski
In his How the Web Works talk at An Event Apart in Minneapolis, MN Jeff Veen dissected three key elements that make the Web work and how designers and developers can utilize them to make great experiences online. Here's my notes from his presentation:Frederic Tudor: invented a plow to get ice faster... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: A Dao of Flexibility

28 Jul 2010
by Luke Wroblewski
In his A Dao of Flexibility talk at An Event Apart in Minneapolis, MN Ethan Marcotte walked through a number of techniques for creating context-sensitive Web designs that work across multiple devices and screen resolutions effectively. Here's my notes from his presentation:The more tightly you try t... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: DIY UX: Give Your Users an Upgrade

27 Jul 2010
by Luke Wroblewski
In her presentation on DIY UX: Give Your Users an Upgrade at An Event Apart Minneapolis, MN Whitney Hess outlined several lightweight techniques for getting user feedback and improving a product's overall experience.User Experience is the fight for making things better for people.Everyone is a user ... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: Anatomy of a Design Decision

27 Jul 2010
by Luke Wroblewski
In his Anatomy of a Design Decision presentation at An Event Apart in Minneapolis, MN, Jared Spool outlined the five styles of making design decisions and their value along with some tips for making informed choices in Web design.Design is basically a process of making a bunch of decisions and trade... continues
via [LukeW | Writings on Digital Product Strategy and Design]


An Event Apart: Emotional Interface Design

27 Jul 2010
by Luke Wroblewski
In his Emotional Interface Design talk at An Event Apart in Minneapolis MN, Aarron Walter talked about focusing on more than usability in Web application design by outlining ways to make stronger connections to people and their emotional needs.Sites are becoming much more informal about how they int... continues
via [LukeW | Writings on Digital Product Strategy and Design]


MLY Waterworld

21 Jul 2010
Shot by by Robert Anderson

1 Vote(s)
via [Reluct.com | Reluct News]


Documentation sketches

20 Jul 2010
via [Ask E.T]


PowerPoint Does Rocket Science--and Better Techniques for Technical Reports

20 Jul 2010
via [Ask E.T]


Windows Phone 7 Series (WP7S)

19 Jul 2010
via [Ask E.T]


Achieving and Balancing Consistency in User Interface Design

19 Jul 2010
"Consistency is a fundamental design principle for usable user interfaces." (Michael Zuschlag ~ UXmatters)
via [InfoDesign: Understanding by Design]


Shinya Kimura

9 Jul 2010
Custom motorcycles.

2 Vote(s)
via [Reluct.com | Reluct News]


Chore Damaris

9 Jul 2010
Directed by Justin Anderson

1 Vote(s)
via [Reluct.com | Reluct News]


Super Sexy CPR

9 Jul 2010
Now that we've got you interested in learning CPR and the abdominal thrust, go get properly certified by taking a class through one of the many certifying authorities in your local area.

1 Vote(s)
via [Reluct.com | Reluct News]


The Value of Education in Research and Human Factors

6 Jul 2010
"Education is always enriching. It increases your capabilities and improves the quality of your work. As UX professionals, it is essential that we continue to improve our educations and develop new skills. For people who do user research as a part of their jobs, we highly recommend getting formal re... continues
via [InfoDesign: Understanding by Design]


Turner

5 Jul 2010
Turner© is a solar charged LED light.

During the day, turn the lantern up-side-down to charge daylight.
In the evening, turn the lantern back and it will light up - time after time - sensibly reusing the daylight.

Turner© has a warm and cosy shine which replaces tea light.
The wind will never b... continues
via [Reluct.com | Reluct News]


Secret Stash

1 Jul 2010
Secret Stash Project by Yi-Ting Cheng, filmed and edited by Juriaan Booij

This project is about concealing valuables, secrets, bad habits and personal information in our workplaces. Here, hidden spaces/ messages were created within 8 general objects such as wood boards, lamps and disposable coffee ... continues
via [Reluct.com | Reluct News]


David Weeks Studio for AREAWARE

30 Jun 2010
Cubebot, Hattie, Simus, and friends.

1 Vote(s)
via [Reluct.com | Reluct News]


74-MPG City Car

30 Jun 2010
Electric three-seater by Gordon Murray. Who also designed M McLaren F1 supercar.

1 Vote(s)
via [Reluct.com | Reluct News]


Identity5

29 Jun 2010
Identity5 is a design studio that produces fine art prints mounted on canvas. Our original designs will accommodate a wide range of discerning tastes. Plus, they're produced in limited editions of 100.

2 Vote(s)
via [Reluct.com | Reluct News]


Do Industrial Designers have a future?

29 Jun 2010
by Don Norman
An industrial Designer just asked (edited slightly):What is the industrial design's value in the future? With electronics  getting smaller and smarter, it seems that we don't need industrial designer any more. Today it is interaction and service designers who are in the spotlight. What is y... continues
via [JND.org]


Quad, modular furniture to infinity

29 Jun 2010
Quad is a modular system of storage and decorative. It evolves with your needs and changes shape according to your desires. It combines a very precise minimalist design with finesse and elegance.
Quad has a clear sculptural value and you can adapt it to virtually any environment, equally suited to a... continues
via [Reluct.com | Reluct News]


Inside The Mundaneum

29 Jun 2010
"On the night of June 1, 1934, a Belgian information scientist named Paul Otlet sat in silent, peaceful protest outside the locked doors of a government building in Brussels from which he had just been evicted. Inside was his life’s work: a vast archive of more than twelve million bibliographic th... continues
via [InfoDesign: Understanding by Design]


Design Thinking: A Useful Myth

28 Jun 2010
by Don Norman
A powerful myth has arisen upon the land, a myth that permeates business, academia, and government. It is pervasive and persuasive. But although it is relatively harmless, it is false. The myth? That designers possess some mystical, creative thought process that places them above all others in their... continues
via [JND.org]


Creating Positive User Experiences

10 Jun 2010
by Carrie Ritch Eberhardt
Tech Talk at Google I/0 2010 on principles of positive user experiences by John Zeratsky of YouTube and Matt Shobe of Google. Full of tips and examples. The principles: Be fast Be yourself Engage in conversations Be willing to give...
via [paper & pencil]


Designing Seductive Business Apps

7 Jun 2010
by Carrie Ritch Eberhardt
Podcast excerpt, about 16 minutes, from Stephen Anderson's talk on Designing Seductive Business Apps from the UIE Web App Masters tour. In the excerpt, Anderson describes the interaction design concepts of scarcity, set completion and feedback loops. There are lots...
via [paper & pencil]


Engaging with the future differently: From pyramids to pancakes

7 Jun 2010
"Within a new worldview emerging from chaos and complexity, networks and systems thinking, what are the ways to decentralise and distribute innovation, strategy and design?" (Josephine Green ~ Chi Nederland vids)
via [InfoDesign: Understanding by Design]


John Underkoffler points to the future of UI

2 Jun 2010
"Minority Report science adviser and inventor John Underkoffler demos g-speak -- the real-life version of the film's eye-popping, tai chi-meets-cyberspace computer interface. Is this how tomorrow's computers will be controlled?" (Huffington Post)
via [InfoDesign: Understanding by Design]


Want Magazine Interview (with video)

31 May 2010
by Don Norman
Want magazine inteviewed me in my Palo Alto, California home. The very nice interview that resulted was posted on May 14, 2010 at http://wantmag.com/release/001/2010/05/don-norman/
via [JND.org]


GESTURAL INTERFACES: A STEP BACKWARDS IN USABILITY

28 May 2010
by Don Norman
Gestural interfaces are fun to use: gestures add a welcome feeling of activity to the otherwise joyless ones of pointing and clicking. The are truly a revolutionary mode of interaction. After two decades of research in laboratories across the world, they are finally available for everyday consumer p... continues
via [JND.org]


Talk: Research Practice Gap & 2 Kinds of innovation

28 May 2010
by Don Norman
I gave the opening keynote address at IIT's Design Research Conference in Chicago, May 2010. In it, i combined two of the major themes I have long been working on. The video of that talk is now available. The research-product gap. The design research community -- and all research communities, for ... continues
via [JND.org]


The Small Print: Writing User Interface Instructions

10 May 2010
"Experts say that a person's behavior on the web is highly goal-driven. People have things they want to accomplish, whether it's making a purchase, finding a recipe or learning how to do something new. Inherent in many web page designs, therefore, is information to help a user perform an action." (U... continues
via [InfoDesign: Understanding by Design]


The Marshmallow Challenge

3 May 2010
by Carrie Ritch Eberhardt
Tom Wujec demonstrates the power of prototyping through the Marshmallow Challenge. Kindergartners fared better than recent business school graduates... which is funny & scary.
via [paper & pencil]


Developers, UX is not UI, learn that and stop trivializing!

29 Apr 2010
"And while this might be just my personal feeling, I am under impression that this kind of misunderstanding and trivialization of UX comes mostly from the developer-centric cultures like ones from Microsoft, Sun and IBM. Reason more for those companies to keep investing and educating all parties inv... continues
via [InfoDesign: Understanding by Design]


Simplicity sells

28 Apr 2010
by Carrie Ritch Eberhardt
David Pogue, technology columnist at the New York Times, explains how simplicity sells and pokes fun at some of the terrible software interfaces out there. He asks software creators to take time "sweat the details" for the end user. Very...
via [paper & pencil]


Industry trends in prototyping

26 Apr 2010
by Carrie Ritch Eberhardt
Excellent overview of prototyping. I'm just starting to work in an Agile process for the first time and it will be interesting and challenging to prototype in smaller chunks. Although sketches are a great way to start generating ideas, the...
via [paper & pencil]


Design Links

OH MY GOD WHAT HAPPENED AND WHAT SHOULD I DO?

pay with a tweet

Creacamp | créativité, réseautage, inspiration


The Creativity Crisis - Newsweek


Facebook | Iranian Contemporary Art


Wired 11.09: PowerPoint Is Evil


PowerPoint Remix (Aaron Swartz: The Weblog)


Eurozine - Art and politics: A reappraisal - Victor Burgin, Hilde Van Gelder

Brecht defined "criticism" as that which is concerned with what is critical in society. My own sense of what is now fundamentally critical to the western societies in which I live and work is the progressive colonization of the terrain of languages, beliefs and values by mainstream media c... continues

THINKing » Creativity 2010 - Week #30


THINKing » Creativity 2010 - Week #31


Cybraryman Internet Catalogue


Flow (psychology) - Wikipedia, the free encyclopedia


Marc Lesser: The Secret to Insight: Letting Go of the Mind


field notes

Field Notes is a bi-lingual magazine published by the German label Gruenrekorder, edited by Daniel Knef and Lasse-Marc Riek. Generally speaking the magazine is concerned with the phenomenon of sound from the most varied perspectives: artists, scientists and sound researchers add to Field Notes with ... continues

Neil Freeman - fake is the new real


Information Is Beautiful | Ideas, issues, knowledge, data - visualized!


Composition and Design Principles


Balsamiq Studios, makers of plugins for Web Office applications | Balsamiq


Because Every Country Is The Best At Something


Shawn Allen / Data Visualisation / SVA / Notes


Worqx.com - Home Page - Design, development & Color Theory

Great color tutorial

Gradients | Chicago Art Criticism


Fathom


Versions, 2010, Oliver Laric


A Periodic Table of Visualization Methods


information aesthetics - Information Visualization & Visual Communication


String Theory – MIKE GIEPERT


The Secret Law of Page Harmony - Retinart


Graphic Design Theory? — AIGA | the professional association for design

<em>Voice: AIGA Journal of Design</em> is an online journal featuring insightful interviews, engaging essays and thoughtful criticism.

Design with Intent


AvantGame by Jane McGonigal



Via Delicious.


Design Photos

Ihr Orca-Ritt

claudia17@kabelmail.de posted a photo:

Ihr Orca-Ritt

www.bdgrafik.de

Das Geld liegt auf der Straße

claudia17@kabelmail.de posted a photo:

Das Geld liegt auf der Straße

www.bdgrafik.de

Königs-Grab

claudia17@kabelmail.de posted a photo:

Königs-Grab

www.bdgrafik.de

Lampen-Mann

claudia17@kabelmail.de posted a photo:

Lampen-Mann

www.bdgrafik.de

Ein Herz für die Malerei

claudia17@kabelmail.de posted a photo:

Ein Herz für die Malerei

www.bdgrafik.de

Preis für Computer-Grafik

claudia17@kabelmail.de posted a photo:

Preis für Computer-Grafik

www.bdgrafik.de

Ein Anbeter

claudia17@kabelmail.de posted a photo:

Ein Anbeter

www.bdgrafik.de

Sicherheits-Schloss

claudia17@kabelmail.de posted a photo:

Sicherheits-Schloss

www.bdgrafik.de

Geheimnis umwittert

claudia17@kabelmail.de posted a photo:

Geheimnis umwittert

www.bdgrafik.de

Felsen-Fenster

claudia17@kabelmail.de posted a photo:

Felsen-Fenster

www.bdgrafik.de


Via flickr.



Design Books


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